Miniatures
A downloadable game for Windows, macOS, and Linux
Inside an old wooden box lies four curious items: a toy lizard, a captured moth, a screwdriver and a seashell. Each one has its own story to tell…
Step into four hand-drawn memories and discover the mysteries lurking beneath the seemingly calm surface. Explore one story at a time, or play them in a single sitting, in this solo-play adventure about the stories we tell ourselves and how they shape our world.
Average playtime is 45 minutes.
The Four Stories
Each story has a distinct gameplay and art style and can be played in any order:
- Familiar: Experience the challenges of a family assembling a flat-pack cabinet.
- The Paludarium: Immerse yourself in a world where a boy, home alone, navigates nature's invasion.
- The Last Sand Castle: Interact with the music-loving inhabitants of a sand castle.
- The House of the Moon: Join Alma on a journey as she searches for her lost mother in a mysterious seascape.
Prepare to embark on a journey of nostalgia, mystery, and thought-provoking exploration.
Updated | 25 days ago |
Status | Released |
Platforms | Windows, macOS, Linux |
Rating | Rated 4.5 out of 5 stars (10 total ratings) |
Author | Other Tales |
Genre | Adventure, Puzzle |
Tags | 2D, Atmospheric, Indie, Narrative, Point & Click, Short, Singleplayer |
Links | Steam |
Purchase
In order to download this game you must purchase it at or above the minimum price of $5.99 USD. You will get access to the following files:
Comments
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✍️ Miniatures | Full Demo Walkthrough | No Commentary
its not a good game this game is a but
they are cutie
This is what happens when you buy furniture from Ikea! :)) art reminds me of :Rene Laloux -Fantastic planet or old Estonian animation. Screenshot with sand castle has very much a Samorost feel to it. Took me a while to figure furniture pushing trick. I thought of it like a sequence...first you push with one person they with the other but it was not like that! :)
NNice feel to it!
Wow! Just played the demo and I'm amazed.
Great concept and development of a "cutsy uncanny valley".